Navigation
BlueprintAPI > BlueprintAPI/EditorScripting > BlueprintAPI/EditorScripting/Rendering
Creates a new Static Texture 2D Array from a Render Target 2D Array. Only works in the editor
Target is Kismet Rendering Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Render Target | |
| string | Name | |
| enum | Compression Settings | |
| enum | Mip Settings |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| object | Return Value |