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BlueprintAPI > BlueprintAPI/EditorScripting > BlueprintAPI/EditorScripting/MediaCapture
Add a render target 2d to be captured.
Target is Media Framework Capture Panel
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | Media Output | |
| object | Render Target | |
| struct | Capture Options |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |