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BlueprintAPI > BlueprintAPI/EditorScripting > BlueprintAPI/EditorScripting/LevelUtility
Duplicate an actor from the world editor.
Target is Editor Actor Subsystem
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | Actor to Duplicate | Actor to duplicate. |
| object | To World | World to place the duplicated actor in. |
| vector | Offset | Translation to offset duplicated actor by. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| object | Return Value | The duplicated actor, or none if it didn't succeed |