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BlueprintAPI > BlueprintAPI/EditorScripting > BlueprintAPI/EditorScripting/LevelCreation
Creates a new streaming level in the current world
Target is Editor Level Utils
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| class | Level Streaming Class | The streaming class type instead to use for the level. |
| string | New Level Path | Optional path to the level package path format ("e.g /Game/MyLevel"). If empty, the user will be prompted during the save process. |
| boolean | Move Selected Actors Into New Level | If true, move any selected actors into the new level. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| object | Return Value | Returns the newly created level, or NULL on failure |