Navigation
BlueprintAPI > BlueprintAPI/EditorScripting > BlueprintAPI/EditorScripting/Dataprep
Build a proxy mesh actor that can replace a set of mesh actors.
Target is Static Mesh Editor Subsystem
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | Actors to Merge | List of actors to build a proxy for. |
| struct | Merge Options |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| object | Out Merged Actor | generated actor if requested |
| boolean | Return Value | Success of the proxy creation |