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BlueprintAPI > BlueprintAPI/EditorScripting > BlueprintAPI/EditorScripting/Commands
Checks whether the given command is registered within the subsystem. Using name, set and context for comparison
Target is UICommands Scripting Subsystem
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target | |
| struct | Command Info | |
| boolean | Check Input Chord |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Return Value |