Navigation
BlueprintAPI > BlueprintAPI/EditorScripting > BlueprintAPI/EditorScripting/AssetTools
Determines whether an asset is considered read-only for editing, based on its flags and the current permissions (See: GetWritableFolderPermissionList). Note: This does not check the read-only state of the file itself or anything regarding source control, as it's only checking if the asset can be edited in-memory, not that any edits can be saved to disk.
Target is Asset Tools
Inputs
| Type | Name | Description |
|---|---|---|
| interface | Target | |
| struct | Asset Data |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Return Value |