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BlueprintAPI > BlueprintAPI/EditorScripting > BlueprintAPI/EditorScripting/Asset > BlueprintAPI/EditorScripting/Asset/RevisionControl
Checkout all assets in a directory. It will load the assets if needed. All objects that are in the directory will be checked out. Assets will be loaded before being checked out.
Target is Editor Asset Subsystem
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| string | Directory Path | Directory of the assets to be checked out. |
| boolean | Recursive | If the AssetPath is a folder, the search will be recursive and will checkout the assets in the sub folders. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Return Value | True if the operation succeeds. |