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BlueprintAPI > BlueprintAPI/EditorScripting > BlueprintAPI/EditorScripting/Asset
Rename assets from the Content Browser that are in the folder. Equivalent to a Move operation. Will try to checkout the files. The Assets will be loaded before being renamed.
Target is Editor Asset Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| string | Source Directory Path | Directory of the assets that we want to rename from. |
| string | Destination Directory Path | Directory of the renamed asset. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Return Value | True if the operation succeeds. |