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BlueprintAPI > BlueprintAPI/EditorScripting > BlueprintAPI/EditorScripting/Animation > BlueprintAPI/EditorScripting/Animation/RigMapper
Convert a Control Rig section to another existing one, remapping it using the given definitions Control Rig transform/vector2d/float channels are currently supported The target sequence rate will be unchanged
Target is Rig Mapper Editor Subsystem
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Source | |
| object | Target | |
| object | Definitions |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Return Value |