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BlueprintAPI > BlueprintAPI/EditorScripting > BlueprintAPI/EditorScripting/Animation > BlueprintAPI/EditorScripting/Animation/RigMapper
Remap an anim sequence to another existing one, remapping it using the given definitions The target sequence rate will be unchanged (see SetAnimSequenceRate if required)
Target is Rig Mapper Editor Subsystem
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Source | |
| object | Target | |
| object | Definitions |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Return Value |