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BlueprintAPI > BlueprintAPI/DynamicMeshActor
Release all compute meshes that the Pool has allocated, and then release them from the Pool, so that they will be garbage-collected
Target is Dynamic Mesh Actor
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |