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BlueprintAPI > BlueprintAPI/DynamicMesh > BlueprintAPI/DynamicMesh/Changes
Emit an undo/redo Change for a modified TargetMesh, based on the ChangeTracker information that was saved (via call to BeginTrackedMeshChange) before TargetMesh was modified. This function must be called in the context of a Transaction (ie BeginTransaction / EndTransaction pair)
Target is Geometry Script Library Editor Dynamic Mesh Functions
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target Mesh | |
| struct | Change Tracker |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| object | Dynamic Mesh |