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BlueprintAPI > BlueprintAPI/Development
Changes the value of bHiddenInGame, if false this will disable Visibility during gameplay
Target is Scene Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| boolean | New Hidden | |
| boolean | Propagate to Children |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |