Navigation
BlueprintAPI > BlueprintAPI/Development > BlueprintAPI/Development/Editor
Sets information about the camera position for the primary level editor viewport. In the UnrealEd module instead of Level Editor as it uses FLevelEditorViewportClient which is in this module
Target is Unreal Editor Subsystem
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| vector | Camera Location | Location the camera will be moved to. |
| rotator | Camera Rotation | Rotation the camera will be set to. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |