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BlueprintAPI > BlueprintAPI/Default
Sets the UWorld asset reference when loading a LevelInstance
Target is Level Instance Interface
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| interface | Target | |
| softobject | World Asset |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Return Value |