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BlueprintAPI > BlueprintAPI/Default
Attempts to create a new skeletal mesh part binding from a socket's name. WARNING: Don't add additional bone influences to the binding when creating from a socket, or the attachment won't look right.
Target is Nanite Assembly Skeletal Mesh Builder
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| name | Socket Name | |
| transform | Transform | |
| enum | Transform Space |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| struct | Out Binding | |
| boolean | Success |