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BlueprintAPI > BlueprintAPI/Datasmith > BlueprintAPI/Datasmith/Scene
Create an array with the MeshActor in the Datasmith scene that are at the root level of the hierarchy. Use CreateMeshActor -or- RemoveMeshActor to modify the Datasmith scene.
Target is Datasmith Scene Element Base
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| object | Return Value |