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BlueprintAPI > BlueprintAPI/DMX > BlueprintAPI/DMX/FixturePatch
Retrieves the value of an Attribute. Will fail and return 0 if the Attribute doesn't exist.
Target is DMX Fixture Patch
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| struct | Attribute | The Attribute to try to get the value from. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Success | Whether the Attribute was found in this Fixture Patch |
| integer | Return Value | The value of the Function mapped to the selected Attribute, if found. |