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BlueprintAPI > BlueprintAPI/CustomizableObject
Check if the CustomizableObject asset has been compiled. This will always be true in a packaged game, but it could be false in the editor. It may return false due to the Customizable Object still being loaded.
Target is Customizable Object
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Return Value |