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BlueprintAPI > BlueprintAPI/Components > BlueprintAPI/Components/StereoLayer
Change the UV coordinates mapped to the quad face
Target is Stereo Layer
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| struct | In UVRect |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |