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BlueprintAPI > BlueprintAPI/Components > BlueprintAPI/Components/SkinnedMesh
Allow override of vertex colors on a per-component basis, taking array of Blueprint-friendly LinearColors.
Target is Skinned Mesh Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| integer | LODIndex | |
| linearcolor | Vertex Colors |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |