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BlueprintAPI > BlueprintAPI/Components > BlueprintAPI/Components/SkinnedMesh
Set whether this skinned mesh should be rendered as static mesh in a reference pose
Target is Skinned Mesh Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| boolean | New Value |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |