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BlueprintAPI > BlueprintAPI/Components > BlueprintAPI/Components/SkinnedMesh
Set LeaderPoseComponent for this component
Target is Skinned Mesh Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | New Leader Bone Component | New LeaderPoseComponent |
| boolean | Force Update | If false, the function will be skipped if NewLeaderBoneComponent is the same as currently setup (default) |
| boolean | In Follower Should Tick Pose | If false, Follower components will not execute TickPose (default) |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |