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BlueprintAPI > BlueprintAPI/Components > BlueprintAPI/Components/SkinnedMesh
Find the index of bone by name. Looks in the current SkeletalMesh being used by this SkeletalMeshComponent.
Target is Skinned Mesh Component
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target | |
| name | Bone Name | Name of bone to look up |
Outputs
| Type | Name | Description |
|---|---|---|
| integer | Return Value | Index of the named bone in the current SkeletalMesh. Will return INDEX_NONE if bone not found. |