Navigation
BlueprintAPI > BlueprintAPI/Components > BlueprintAPI/Components/SkeletalMesh
Set the anim instance class. Clears and re-initializes the anim instance with the new class and sets animation mode to 'AnimationBlueprint' This function will fail with a warning if it is called while the current anim instance is evaluating (e.g. from an anim notify).
Target is Skeletal Mesh Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| class | New Class |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |