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BlueprintAPI > BlueprintAPI/Components > BlueprintAPI/Components/SkeletalMesh
Sets whether cloth assets should be created/simulated in this component. This will update the conditional flag and you will want to call RecreateClothingActors for it to take effect.
Target is Skeletal Mesh Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| boolean | In Allow | Whether to allow the creation of cloth assets and simulation. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |