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BlueprintAPI > BlueprintAPI/Components > BlueprintAPI/Components/SkeletalMesh
Returns whether there are any valid instances to run, currently this means whether we have have an animation instance or a post process instance available to process.
Target is Skeletal Mesh Component
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Return Value |