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BlueprintAPI > BlueprintAPI/Components > BlueprintAPI/Components/ProceduralMesh
Generate an index buffer for a grid of quads.
Target is Kismet Procedural Mesh Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| integer | Num X | Number of vertices in X direction (must be >= 2) |
| integer | Num Y | Number of vertices in y direction (must be >= 2) |
| boolean | Winding | Reverses winding of indices generated for each quad |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| integer | Triangles |