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BlueprintAPI > BlueprintAPI/Components > BlueprintAPI/Components/InstancedSkinnedMesh
Add multiple instances to this component. Transform is given in local space of this component unless bWorldSpace is set.
Target is Instanced Skinned Mesh Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| transform | Transforms | |
| integer | Animation Indices | |
| boolean | Should Return Ids | |
| boolean | World Space |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| struct | Return Value |