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BlueprintAPI > BlueprintAPI/Collision
Called when another actor stops overlapping this actor.
Components on both this and the other Actor must have bGenerateOverlapEvents set to true to generate overlap events.
On Actor End Overlap
BlueprintAPI > BlueprintAPI/Collision
Called when another actor stops overlapping this actor.
Components on both this and the other Actor must have bGenerateOverlapEvents set to true to generate overlap events.
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