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BlueprintAPI > BlueprintAPI/Collision
Bind the bounds of an array of Actors
Target is Gameplay Statics
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Actors | |
| boolean | Only Colliding Components |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| vector | Center | |
| vector | Box Extent |