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BlueprintAPI > BlueprintAPI/CollectionManager
Get the collections in the specified container that contain the given asset.
Target is Collection Manager Subsystem
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| struct | Container | Container to search for collections containing the given asset. "None" defaults to the base game's container. |
| struct | Asset Data | Asset to test. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| struct | Out Collections | Array of the collections that contain the asset. |
| boolean | Return Value | True if the container exists, false otherwise (see the output log for details on error). |