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BlueprintAPI > BlueprintAPI/ClothingSimulation
Checks whether the provided section is using APEX cloth. if bCheckCorrespondingSections is true disabled sections will defer to correspond sections to see if they use cloth (non-cloth sections are disabled and another section added when cloth is enabled, using this flag allows for a check on the original section to succeed)
Target is Skeletal Mesh
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target | |
| integer | In Section Index | Index to check |
| boolean | Check Corresponding Sections | Whether to check corresponding sections for disabled sections |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Return Value |