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BlueprintAPI > BlueprintAPI/Clothing
Used to indicate we should force 'teleport' during the next call to UpdateClothState, This will transform positions and velocities and thus keep the simulation state, just translate it to a new pose.
Target is Skeletal Mesh Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |