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BlueprintAPI > BlueprintAPI/Character
Check if the character can jump in the current state.
The default implementation may be overridden or extended by implementing the custom CanJump event in Blueprints.
Target is Character
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Return Value | Whether the character can jump in the current state. |