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BlueprintAPI > BlueprintAPI/ChaosPhysics
Set the local rest transform, this may be different from the rest collection If the geometry collection is already simulating those matrices will be overriden by the physics state updates
Target is Geometry Collection Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| transform | Transforms | |
| boolean | Only Leaves |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |