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BlueprintAPI > BlueprintAPI/ChaosPhysics
Set all pieces within a world transformed bounding box to be anchored or not
Target is Geometry Collection Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| struct | Box | |
| transform | Transform | |
| boolean | Anchored | |
| integer | Max Level |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |