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BlueprintAPI > BlueprintAPI/ChaosPhysics
Apply linear velocity on breaking pieces for a specific cluster If ItemIndex does not represent a cluster this will do nothing
Target is Geometry Collection Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| integer | Item Index | item index ( from HitResult) of the cluster owning the breaking pieces to apply velocity on |
| vector | Angular Velocity | linear velocity to apply |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |