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BlueprintAPI > BlueprintAPI/ChaosMover
Launch the character using either impulse or velocity Note: This will only trigger a launch if a launch transition is implemented on the current movement mode
Target is Chaos Character Mover Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| vector | Velocity or Impulse | |
| enum | Mode |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |