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BlueprintAPI > BlueprintAPI/CameraShakes
Immediately stops the given shake instance and invalidates it.
Target is Player Camera Manager
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | Shake Instance | |
| boolean | Immediately |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |