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BlueprintAPI > BlueprintAPI/CameraFades
Turns on camera fading at the given opacity. Does not auto-animate, allowing user to animate themselves. Call StopCameraFade to turn fading back off.
Target is Player Camera Manager
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| real | In Fade Amount | |
| linearcolor | Color | |
| boolean | In Fade Audio |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |