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BlueprintAPI > BlueprintAPI/CameraAnimation
Play a new camera animation sequence.
Target is Engine Cameras Subsystem
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | Player Controller | The player controller on which to play the animation. |
| object | Sequence | The sequence to use for the new camera animation. |
| struct | Params | The parameters for the new camera animation instance. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| struct | Return Value |