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BlueprintAPI > BlueprintAPI/Audio > BlueprintAPI/Audio/MetaSound > BlueprintAPI/Audio/MetaSound/Builder
Copies a transient MetaSound with the provided builder options, copying the underlying MetaSound managed by this builder and registering it with the MetaSound Node Registry as a unique name. If 'Force Unique Class Name' is true, registers MetaSound as a new class in the registry, potentially invalidating existing references in other MetaSounds. Not permissible to overwrite MetaSound asset, only transient MetaSound (see EditorSubsystem for overwriting assets at edit time).
Target is MetaSound Builder Base
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| interface | Existing Meta Sound | |
| boolean | Force Unique Class Name |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |