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BlueprintAPI > BlueprintAPI/Audio > BlueprintAPI/Audio/MetaSound > BlueprintAPI/Audio/MetaSound/Builder
Adds a node to the graph using the provided MetaSound asset as its defining NodeClass. Returns a node handle to the created node if successful, or an invalid handle if it failed.
Target is MetaSound Builder Base
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| interface | Node Class |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Succeeded | |
| exec | Failed | |
| struct | Node Handle |