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BlueprintAPI > BlueprintAPI/Audio
Retrieves the max voice count currently used by the audio engine.
Target is Gameplay Statics
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| integer | Return Value |
Get Max Audio Channel Count
BlueprintAPI > BlueprintAPI/Audio
Retrieves the max voice count currently used by the audio engine.
Target is Gameplay Statics
| Type | Name | Description |
|---|---|---|
| exec | In |
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| integer | Return Value |
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