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BlueprintAPI > BlueprintAPI/Audio > BlueprintAPI/Audio/Cache
Begin loading any sounds referenced by a sound cue into the cache so that it can be played immediately.
Target is Audio Mixer Blueprint Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Sound Cue |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |