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BlueprintAPI > BlueprintAPI/Audio
Activates a Reverb Effect without the need for an Audio Volume
Target is Gameplay Statics
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Reverb Effect | Reverb Effect to use |
| name | Tag Name | Tag to associate with Reverb Effect |
| real | Priority | Priority of the Reverb Effect |
| real | Volume | Volume level of Reverb Effect |
| real | Fade Time | Time before Reverb Effect is fully active |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |