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BlueprintAPI > BlueprintAPI/AnimtoTexture
Utility for setting a StaticMesh LightMapIndex.
Target is Anim to Texture BPLibrary
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Static Mesh | |
| integer | LODIndex | |
| integer | Lightmap Index | |
| boolean | Generate Lightmap UVs |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Success |