Navigation
BlueprintAPI > BlueprintAPI/AnimationBlueprintLibrary > BlueprintAPI/AnimationBlueprintLibrary/Pose
Get Bone Poses for Time
Target is Animation Blueprint Library
Inputs
| Type | Name | Description |
|---|---|---|
| object | Animation Sequence Base | |
| name | Bone Names | |
| real | Time | |
| boolean | Extract Root Motion | |
| object | Preview Mesh |
Outputs
| Type | Name | Description |
|---|---|---|
| transform | Poses |